I can’t believe multiplayer hacks like aimbots etc are subscription based these days. Back when I used to play online games like that in the mid to late 00s they were mostly free. Although to be fair the anti-cheat and the cheating methodology was much simpler back then. I seem to remember some being one time pay, but I don’t think they were ever popular. Who the fuck pays a subscription to cheat in a video game? I remember we’d cheat on some racing and similar games (we were kids), but the whole point would be just to fuck with people driving past at ten times the speed limit, why on earth would anyone use them to try and covertly win? Surely it wouldn’t be at all rewarding and rather sad?
Some people are going to make a ton of money on this.